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Current Path : C:/Windows/SystemApps/Microsoft.Windows.XGpuEjectDialog_cw5n1h2txyewy/ |
Current File : C:/Windows/SystemApps/Microsoft.Windows.XGpuEjectDialog_cw5n1h2txyewy/AppxManifest.xml |
<?xml version="1.0" encoding="utf-8"?> <Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10" xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" xmlns:wincap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/windowscapabilities"> <!-- There are three appxmanifest files. One for normal deployment, one for PPI/surface Hub, and another for deployment from visual studio. Please keep all three in sync, --> <!-- aside from the minor necessary changes that exist. moapp\AppxManifest.xml, moapp\VSAppxManifest.xml --> <Identity Name="Microsoft.Windows.XGpuEjectDialog" Publisher="CN=Microsoft Windows, O=Microsoft Corporation, L=Redmond, S=Washington, C=US" Version="10.0.20348.1" ResourceId="neutral" /> <Properties> <DisplayName>ms-resource:AppxManifest_DisplayName</DisplayName> <PublisherDisplayName>Microsoft Corporation</PublisherDisplayName> <Logo>Assets\SquareTile44x44.png</Logo> </Properties> <Resources> <Resource Language="en-us" /> </Resources> <Applications> <Application Id="Microsoft.Windows.XGpuEjectDialog" Executable="XGpuEjectDialog.exe" EntryPoint="XGpuEjectDialog.App"> <uap:VisualElements AppListEntry="none" DisplayName="ms-resource:AppxManifest_DisplayName" Square150x150Logo="Assets\SquareTile150x150.png" Square44x44Logo="Assets\SquareTile44x44.png" Description="ms-resource:AppxManifest_Description" BackgroundColor="transparent"> <uap:DefaultTile ShortName="ms-resource:AppxManifest_ShortName" Wide310x150Logo="Assets\SquareTile310x150.png" Square71x71Logo="Assets\SquareTile71x71.png"> <uap:ShowNameOnTiles> <uap:ShowOn Tile="square150x150Logo" /> <uap:ShowOn Tile="wide310x150Logo" /> </uap:ShowNameOnTiles> </uap:DefaultTile> </uap:VisualElements> <Extensions> <uap:Extension Category="windows.protocol"> <uap:Protocol Name="ms-xgpueject" ReturnResults="optional"> <uap:DisplayName>Safely Eject External GPU</uap:DisplayName> </uap:Protocol> </uap:Extension> </Extensions> </Application> </Applications> <Dependencies> <TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.20348.1" /> </Dependencies> </Package>