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/**
 * This file is part of the mingw-w64 runtime package.
 * No warranty is given; refer to the file DISCLAIMER within this package.
 */
import "unknwn.idl";

/* Interface forward declarations. */
interface IUIAnimationManager;
interface IUIAnimationVariable;
interface IUIAnimationStoryboard;
interface IUIAnimationTransition;
interface IUIAnimationStoryboardEventHandler;
interface IUIAnimationVariableChangeHandler;
interface IUIAnimationVariableIntegerChangeHandler;
interface IUIAnimationManagerEventHandler;
interface IUIAnimationPriorityComparison;
interface IUIAnimationManager2;
interface IUIAnimationVariable2;
interface IDCompositionAnimation;
interface IUIAnimationStoryboard2;
interface IUIAnimationTransition2;
interface IUIAnimationLoopIterationChangeHandler2;
interface IUIAnimationStoryboardEventHandler2;
interface IUIAnimationVariableChangeHandler2;
interface IUIAnimationVariableIntegerChangeHandler2;
interface IUIAnimationVariableCurveChangeHandler2;
interface IUIAnimationManagerEventHandler2;
interface IUIAnimationPriorityComparison2;
interface IUIAnimationTransitionLibrary;
interface IUIAnimationTransitionLibrary2;
interface IUIAnimationTransitionFactory;
interface IUIAnimationInterpolator;
interface IUIAnimationTransitionFactory2;
interface IUIAnimationInterpolator2;
interface IUIAnimationPrimitiveInterpolation;
interface IUIAnimationTimer;
interface IUIAnimationTimerUpdateHandler;
interface IUIAnimationTimerClientEventHandler;
interface IUIAnimationTimerEventHandler;

/* Coclass record forward declarations. */
coclass UIAnimationManager;
coclass UIAnimationManager2;
coclass UIAnimationTransitionLibrary;
coclass UIAnimationTransitionLibrary2;
coclass UIAnimationTransitionFactory;
coclass UIAnimationTransitionFactory2;
coclass UIAnimationTimer;

typedef DOUBLE UI_ANIMATION_SECONDS;

/* Enumeration declarations. */
typedef [v1_enum] enum
{
  UI_ANIMATION_SCHEDULING_UNEXPECTED_FAILURE = 0,
  UI_ANIMATION_SCHEDULING_INSUFFICIENT_PRIORITY = 1,
  UI_ANIMATION_SCHEDULING_ALREADY_SCHEDULED = 2,
  UI_ANIMATION_SCHEDULING_SUCCEEDED = 3,
  UI_ANIMATION_SCHEDULING_DEFERRED = 4
} UI_ANIMATION_SCHEDULING_RESULT;
typedef [v1_enum] enum
{
  UI_ANIMATION_STORYBOARD_BUILDING = 0,
  UI_ANIMATION_STORYBOARD_SCHEDULED = 1,
  UI_ANIMATION_STORYBOARD_CANCELLED = 2,
  UI_ANIMATION_STORYBOARD_PLAYING = 3,
  UI_ANIMATION_STORYBOARD_TRUNCATED = 4,
  UI_ANIMATION_STORYBOARD_FINISHED = 5,
  UI_ANIMATION_STORYBOARD_READY = 6,
  UI_ANIMATION_STORYBOARD_INSUFFICIENT_PRIORITY = 7
} UI_ANIMATION_STORYBOARD_STATUS;
typedef [v1_enum] enum
{
  UI_ANIMATION_ROUNDING_NEAREST = 0,
  UI_ANIMATION_ROUNDING_FLOOR = 1,
  UI_ANIMATION_ROUNDING_CEILING = 2
} UI_ANIMATION_ROUNDING_MODE;
typedef [v1_enum] enum
{
  UI_ANIMATION_UPDATE_NO_CHANGE = 0,
  UI_ANIMATION_UPDATE_VARIABLES_CHANGED = 1
} UI_ANIMATION_UPDATE_RESULT;
typedef [v1_enum] enum
{
  UI_ANIMATION_MANAGER_IDLE = 0,
  UI_ANIMATION_MANAGER_BUSY = 1
} UI_ANIMATION_MANAGER_STATUS;
typedef [v1_enum] enum
{
  UI_ANIMATION_MODE_DISABLED = 0,
  UI_ANIMATION_MODE_SYSTEM_DEFAULT = 1,
  UI_ANIMATION_MODE_ENABLED = 2
} UI_ANIMATION_MODE;
typedef [v1_enum] enum
{
  UI_ANIMATION_PRIORITY_EFFECT_FAILURE = 0,
  UI_ANIMATION_PRIORITY_EFFECT_DELAY = 1
} UI_ANIMATION_PRIORITY_EFFECT;
typedef [v1_enum] enum
{
  UI_ANIMATION_REPEAT_MODE_NORMAL = 0,
  UI_ANIMATION_REPEAT_MODE_ALTERNATE = 1
} UI_ANIMATION_REPEAT_MODE;
typedef [v1_enum] enum
{
  UI_ANIMATION_SLOPE_INCREASING = 0,
  UI_ANIMATION_SLOPE_DECREASING = 1
} UI_ANIMATION_SLOPE;
typedef [v1_enum] enum
{
  UI_ANIMATION_DEPENDENCY_NONE = 0,
  UI_ANIMATION_DEPENDENCY_INTERMEDIATE_VALUES = 0x1,
  UI_ANIMATION_DEPENDENCY_FINAL_VALUE = 0x2,
  UI_ANIMATION_DEPENDENCY_FINAL_VELOCITY = 0x4,
  UI_ANIMATION_DEPENDENCY_DURATION = 0x8
} UI_ANIMATION_DEPENDENCIES;
typedef [v1_enum] enum
{
  UI_ANIMATION_TIMER_CLIENT_IDLE = 0,
  UI_ANIMATION_TIMER_CLIENT_BUSY = 1
} UI_ANIMATION_TIMER_CLIENT_STATUS;
typedef [v1_enum] enum
{
  UI_ANIMATION_IDLE_BEHAVIOR_CONTINUE = 0,
  UI_ANIMATION_IDLE_BEHAVIOR_DISABLE = 1
} UI_ANIMATION_IDLE_BEHAVIOR;

/* Structure/union declarations. */
typedef struct
{
  int _;
} *UI_ANIMATION_KEYFRAME;

const UI_ANIMATION_KEYFRAME UI_ANIMATION_KEYFRAME_STORYBOARD_START = (UI_ANIMATION_KEYFRAME)(-1);

const INT32 UI_ANIMATION_REPEAT_INDEFINITELY = -1;
const INT32 UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END = UI_ANIMATION_REPEAT_INDEFINITELY;
const INT32 UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START = -2;

[
  uuid(44CA24DB-1A92-4149-BAB5-FB14D64B401E),
  version(1.0),
  helpstring("UIAnimation 1.0 Type Library")
]
library uianimation
{
  importlib("stdole2.tlb");

   /* CoClass declarations. */
   [
     uuid(4C1FC63A-695C-47E8-A339-1A194BE3D0B8),
     helpstring("UIAnimationManager Class")
   ]
   coclass UIAnimationManager
   {
     [default] interface IUIAnimationManager;
   };
   [
     uuid(D25D8842-8884-4A4A-B321-091314379BDD),
     helpstring("UIAnimationManager2 Class")
   ]
   coclass UIAnimationManager2
   {
     [default] interface IUIAnimationManager2;
   };
   [
     uuid(1D6322AD-AA85-4EF5-A828-86D71067D145),
     helpstring("UIAnimationTransitionLibrary Class")
   ]
   coclass UIAnimationTransitionLibrary
   {
     [default] interface IUIAnimationTransitionLibrary;
   };
   [
     uuid(812F944A-C5C8-4CD9-B0A6-B3DA802F228D),
     helpstring("UIAnimationTransitionLibrary2 Class")
   ]
   coclass UIAnimationTransitionLibrary2
   {
     [default] interface IUIAnimationTransitionLibrary2;
   };
   [
     uuid(8A9B1CDD-FCD7-419C-8B44-42FD17DB1887),
     helpstring("UIAnimationTransitionFactory Class")
   ]
   coclass UIAnimationTransitionFactory
   {
     [default] interface IUIAnimationTransitionFactory;
   };
   [
     uuid(84302F97-7F7B-4040-B190-72AC9D18E420),
     helpstring("UIAnimationTransitionFactory2 Class")
   ]
   coclass UIAnimationTransitionFactory2
   {
     [default] interface IUIAnimationTransitionFactory2;
   };
   [
     uuid(BFCD4A0C-06B6-4384-B768-0DAA792C380E),
     helpstring("UIAnimationTimer Class")
   ]
   coclass UIAnimationTimer
   {
     [default] interface IUIAnimationTimer;
   };

};

/* Interface declarations. */
[
  uuid(9169896C-AC8D-4E7D-94E5-67FA4DC2F2E8),
  helpstring("IUIAnimationManager Interface")
]
interface IUIAnimationManager : IUnknown
{
  HRESULT CreateAnimationVariable(
    [in] double initialValue,
    [out, retval] IUIAnimationVariable **variable
  );
  HRESULT ScheduleTransition(
    [in] IUIAnimationVariable *variable,
    [in] IUIAnimationTransition *transition,
    [in] double timeNow
  );
  HRESULT CreateStoryboard(
    [out, retval] IUIAnimationStoryboard **storyboard
  );
  HRESULT FinishAllStoryboards(
    [in] double completionDeadline
  );
  HRESULT AbandonAllStoryboards(void);
  HRESULT Update(
    [in] double timeNow,
    [out, defaultvalue(0)] UI_ANIMATION_UPDATE_RESULT *updateResult
  );
  HRESULT GetVariableFromTag(
    [in] IUnknown * object,
    [in] UINT32 id,
    [out, retval] IUIAnimationVariable **variable
  );
  HRESULT GetStoryboardFromTag(
    [in] IUnknown * object,
    [in] UINT32 id,
    [out, retval] IUIAnimationStoryboard **storyboard
  );
  HRESULT GetStatus(
    [out, retval] UI_ANIMATION_MANAGER_STATUS *status
  );
  HRESULT SetAnimationMode(
    [in] UI_ANIMATION_MODE mode
  );
  HRESULT Pause(void);
  HRESULT Resume(void);
  HRESULT SetManagerEventHandler(
    [in] IUIAnimationManagerEventHandler *handler
  );
  HRESULT SetCancelPriorityComparison(
    [in] IUIAnimationPriorityComparison *comparison
  );
  HRESULT SetTrimPriorityComparison(
    [in] IUIAnimationPriorityComparison *comparison
  );
  HRESULT SetCompressPriorityComparison(
    [in] IUIAnimationPriorityComparison *comparison
  );
  HRESULT SetConcludePriorityComparison(
    [in] IUIAnimationPriorityComparison *comparison
  );
  HRESULT SetDefaultLongestAcceptableDelay(
    [in] double delay
  );
  HRESULT Shutdown(void);
};
[
  uuid(8CEEB155-2849-4CE5-9448-91FF70E1E4D9),
  helpstring("IUIAnimationVariable Interface")
]
interface IUIAnimationVariable : IUnknown
{
  HRESULT GetValue(
    [out, retval] double *value
  );
  HRESULT GetFinalValue(
    [out, retval] double *finalValue
  );
  HRESULT GetPreviousValue(
    [out, retval] double *previousValue
  );
  HRESULT GetIntegerValue(
    [out, retval] int *value
  );
  HRESULT GetFinalIntegerValue(
    [out, retval] int *finalValue
  );
  HRESULT GetPreviousIntegerValue(
    [out, retval] int *previousValue
  );
  HRESULT GetCurrentStoryboard(
    [out, retval] IUIAnimationStoryboard **storyboard
  );
  HRESULT SetLowerBound(
    [in] double bound
  );
  HRESULT SetUpperBound(
    [in] double bound
  );
  HRESULT SetRoundingMode(
    [in] UI_ANIMATION_ROUNDING_MODE mode
  );
  HRESULT SetTag(
    [in] IUnknown * object,
    [in] unsigned int id
  );
  HRESULT GetTag(
    [out] IUnknown **object,
    [out] unsigned int *id
  );
  HRESULT SetVariableChangeHandler(
    [in] IUIAnimationVariableChangeHandler *handler
  );
  HRESULT SetVariableIntegerChangeHandler(
    [in] IUIAnimationVariableIntegerChangeHandler *handler
  );
};
[
  uuid(A8FF128F-9BF9-4AF1-9E67-E5E410DEFB84),
  helpstring("IUIAnimationStoryboard Interface")
]
interface IUIAnimationStoryboard : IUnknown
{
  HRESULT AddTransition(
    [in] IUIAnimationVariable *variable,
    [in] IUIAnimationTransition *transition
  );
  HRESULT AddKeyframeAtOffset(
    [in] UI_ANIMATION_KEYFRAME existingKeyframe,
    [in] double offset,
    [out, retval] UI_ANIMATION_KEYFRAME *keyframe
  );
  HRESULT AddKeyframeAfterTransition(
    [in] IUIAnimationTransition *transition,
    [out, retval] UI_ANIMATION_KEYFRAME *keyframe
  );
  HRESULT AddTransitionAtKeyframe(
    [in] IUIAnimationVariable *variable,
    [in] IUIAnimationTransition *transition,
    [in] UI_ANIMATION_KEYFRAME startKeyframe
  );
  HRESULT AddTransitionBetweenKeyframes(
    [in] IUIAnimationVariable *variable,
    [in] IUIAnimationTransition *transition,
    [in] UI_ANIMATION_KEYFRAME startKeyframe,
    [in] UI_ANIMATION_KEYFRAME endKeyframe
  );
  HRESULT RepeatBetweenKeyframes(
    [in] UI_ANIMATION_KEYFRAME startKeyframe,
    [in] UI_ANIMATION_KEYFRAME endKeyframe,
    [in] int repetitionCount
  );
  HRESULT HoldVariable(
    [in] IUIAnimationVariable *variable
  );
  HRESULT SetLongestAcceptableDelay(
    [in] double delay
  );
  HRESULT Schedule(
    [in] double timeNow,
    [out, defaultvalue(0)] UI_ANIMATION_SCHEDULING_RESULT *schedulingResult
  );
  HRESULT Conclude(void);
  HRESULT Finish(
    [in] double completionDeadline
  );
  HRESULT Abandon(void);
  HRESULT SetTag(
    [in] IUnknown * object,
    [in] unsigned int id
  );
  HRESULT GetTag(
    [out] IUnknown **object,
    [out] unsigned int *id
  );
  HRESULT GetStatus(
    [out, retval] UI_ANIMATION_STORYBOARD_STATUS *status
  );
  HRESULT GetElapsedTime(
    [out] double *elapsedTime
  );
  HRESULT SetStoryboardEventHandler(
    [in] IUIAnimationStoryboardEventHandler *handler
  );
};
[
  uuid(DC6CE252-F731-41CF-B610-614B6CA049AD),
  helpstring("IUIAnimationTransition Interface")
]
interface IUIAnimationTransition : IUnknown
{
  HRESULT SetInitialValue(
    [in] double value
  );
  HRESULT SetInitialVelocity(
    [in] double velocity
  );
  HRESULT IsDurationKnown(void);
  HRESULT GetDuration(
    [out, retval] double *duration
  );
};
[
  uuid(3D5C9008-EC7C-4364-9F8A-9AF3C58CBAE6),
  helpstring("IUIAnimationStoryboardEventHandler Interface")
]
interface IUIAnimationStoryboardEventHandler : IUnknown
{
  HRESULT OnStoryboardStatusChanged(
    [in] IUIAnimationStoryboard *storyboard,
    [in] UI_ANIMATION_STORYBOARD_STATUS newStatus,
    [in] UI_ANIMATION_STORYBOARD_STATUS previousStatus
  );
  HRESULT OnStoryboardUpdated(
    [in] IUIAnimationStoryboard *storyboard
  );
};
[
  uuid(6358B7BA-87D2-42D5-BF71-82E919DD5862),
  helpstring("IUIAnimationVariableChangeHandler Interface")
]
interface IUIAnimationVariableChangeHandler : IUnknown
{
  HRESULT OnValueChanged(
    [in] IUIAnimationStoryboard *storyboard,
    [in] IUIAnimationVariable *variable,
    [in] double newValue,
    [in] double previousValue
  );
};
[
  uuid(BB3E1550-356E-44B0-99DA-85AC6017865E),
  helpstring("IUIAnimationVariableIntegerChangeHandler Interface")
]
interface IUIAnimationVariableIntegerChangeHandler : IUnknown
{
  HRESULT OnIntegerValueChanged(
    [in] IUIAnimationStoryboard *storyboard,
    [in] IUIAnimationVariable *variable,
    [in] int newValue,
    [in] int previousValue
  );
};
[
  uuid(783321ED-78A3-4366-B574-6AF607A64788),
  helpstring("IUIAnimationManagerEventHandler Interface")
]
interface IUIAnimationManagerEventHandler : IUnknown
{
  HRESULT OnManagerStatusChanged(
    [in] UI_ANIMATION_MANAGER_STATUS newStatus,
    [in] UI_ANIMATION_MANAGER_STATUS previousStatus
  );
};
[
  uuid(83FA9B74-5F86-4618-BC6A-A2FAC19B3F44),
  helpstring("IUIAnimationPriorityComparison Interface")
]
interface IUIAnimationPriorityComparison : IUnknown
{
  HRESULT HasPriority(
    [in] IUIAnimationStoryboard *scheduledStoryboard,
    [in] IUIAnimationStoryboard *newStoryboard,
    [in] UI_ANIMATION_PRIORITY_EFFECT priorityEffect
  );
};
[
  uuid(D8B6F7D4-4109-4D3F-ACEE-879926968CB1),
  helpstring("IUIAnimationManager2 Interface")
]
interface IUIAnimationManager2 : IUnknown
{
  HRESULT CreateAnimationVectorVariable(
    [in] double *initialValue,
    [in] unsigned int cDimension,
    [out, retval] IUIAnimationVariable2 **variable
  );
  HRESULT CreateAnimationVariable(
    [in] double initialValue,
    [out, retval] IUIAnimationVariable2 **variable
  );
  HRESULT ScheduleTransition(
    [in] IUIAnimationVariable2 *variable,
    [in] IUIAnimationTransition2 *transition,
    [in] double timeNow
  );
  HRESULT CreateStoryboard(
    [out, retval] IUIAnimationStoryboard2 **storyboard
  );
  HRESULT FinishAllStoryboards(
    [in] double completionDeadline
  );
  HRESULT AbandonAllStoryboards(void);
  HRESULT Update(
    [in] double timeNow,
    [out, defaultvalue(0)] UI_ANIMATION_UPDATE_RESULT *updateResult
  );
  HRESULT GetVariableFromTag(
    [in] IUnknown * object,
    [in] UINT32 id,
    [out, retval] IUIAnimationVariable2 **variable
  );
  HRESULT GetStoryboardFromTag(
    [in] IUnknown * object,
    [in] unsigned int id,
    [out, retval] IUIAnimationStoryboard2 **storyboard
  );
  HRESULT EstimateNextEventTime(
    [out, retval] double *seconds
  );
  HRESULT GetStatus(
    [out, retval] UI_ANIMATION_MANAGER_STATUS *status
  );
  HRESULT SetAnimationMode(
    [in] UI_ANIMATION_MODE mode
  );
  HRESULT Pause(void);
  HRESULT Resume(void);
  HRESULT SetManagerEventHandler(
    [in] IUIAnimationManagerEventHandler2 *handler,
    [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
  );
  HRESULT SetCancelPriorityComparison(
    [in] IUIAnimationPriorityComparison2 *comparison
  );
  HRESULT SetTrimPriorityComparison(
    [in] IUIAnimationPriorityComparison2 *comparison
  );
  HRESULT SetCompressPriorityComparison(
    [in] IUIAnimationPriorityComparison2 *comparison
  );
  HRESULT SetConcludePriorityComparison(
    [in] IUIAnimationPriorityComparison2 *comparison
  );
  HRESULT SetDefaultLongestAcceptableDelay(
    [in] double delay
  );
  HRESULT Shutdown(void);
};
[
  uuid(4914B304-96AB-44D9-9E77-D5109B7E7466),
  helpstring("IUIAnimationVariable2 Interface")
]
interface IUIAnimationVariable2 : IUnknown
{
  HRESULT GetDimension(
    [out, retval] unsigned int *dimension
  );
  HRESULT GetValue(
    [out, retval] double *value
  );
  HRESULT GetVectorValue(
    [out] double *value,
    [in] unsigned int cDimension
  );
  HRESULT GetCurve(
    [in] IDCompositionAnimation *animation
  );
  HRESULT GetVectorCurve(
    [in] IDCompositionAnimation **animation,
    [in] unsigned int cDimension
  );
  HRESULT GetFinalValue(
    [out, retval] double *finalValue
  );
  HRESULT GetFinalVectorValue(
    [out] double *finalValue,
    [in] unsigned int cDimension
  );
  HRESULT GetPreviousValue(
    [out, retval] double *previousValue
  );
  HRESULT GetPreviousVectorValue(
    [out] double *previousValue,
    [in] unsigned int cDimension
  );
  HRESULT GetIntegerValue(
    [out, retval] int *value
  );
  HRESULT GetIntegerVectorValue(
    [out] int *value,
    [in] unsigned int cDimension
  );
  HRESULT GetFinalIntegerValue(
    [out, retval] int *finalValue
  );
  HRESULT GetFinalIntegerVectorValue(
    [out] int *finalValue,
    [in] unsigned int cDimension
  );
  HRESULT GetPreviousIntegerValue(
    [out, retval] int *previousValue
  );
  HRESULT GetPreviousIntegerVectorValue(
    [out] int *previousValue,
    [in] unsigned int cDimension
  );
  HRESULT GetCurrentStoryboard(
    [out, retval] IUIAnimationStoryboard2 **storyboard
  );
  HRESULT SetLowerBound(
    [in] double bound
  );
  HRESULT SetLowerBoundVector(
    [out] double *bound,
    [in] unsigned int cDimension
  );
  HRESULT SetUpperBound(
    [in] double bound
  );
  HRESULT SetUpperBoundVector(
    [out] double *bound,
    [in] unsigned int cDimension
  );
  HRESULT SetRoundingMode(
    [in] UI_ANIMATION_ROUNDING_MODE mode
  );
  HRESULT SetTag(
    [in] IUnknown * object,
    [in] unsigned int id
  );
  HRESULT GetTag(
    [out] IUnknown **object,
    [out] unsigned int *id
  );
  HRESULT SetVariableChangeHandler(
    [in] IUIAnimationVariableChangeHandler2 *handler,
    [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
  );
  HRESULT SetVariableIntegerChangeHandler(
    [in] IUIAnimationVariableIntegerChangeHandler2 *handler,
    [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
  );
  HRESULT SetVariableCurveChangeHandler(
    [in] IUIAnimationVariableCurveChangeHandler2 *handler
  );
};
[
  uuid(CBFD91D9-51B2-45E4-B3DE-D19CCFB863C5),
  helpstring("IDCompositionAnimation Interface")
]
interface IDCompositionAnimation : IUnknown
{
  HRESULT Reset(void);
  HRESULT SetAbsoluteBeginTime(
    LARGE_INTEGER beginTime
  );
  HRESULT AddCubic(
    double beginOffset,
    float constantCoefficient,
    float linearCoefficient,
    float quadraticCoefficient,
    float cubicCoefficient
  );
  HRESULT AddSinusoidal(
    double beginOffset,
    float bias,
    float amplitude,
    float frequency,
    float phase
  );
  HRESULT AddRepeat(
    double beginOffset,
    double durationToRepeat
  );
  HRESULT End(
    double endOffset,
    float endValue
  );
};
[
  uuid(AE289CD2-12D4-4945-9419-9E41BE034DF2),
  helpstring("IUIAnimationStoryboard2 Interface")
]
interface IUIAnimationStoryboard2 : IUnknown
{
  HRESULT AddTransition(
    [in] IUIAnimationVariable2 *variable,
    [in] IUIAnimationTransition2 *transition
  );
  HRESULT AddKeyframeAtOffset(
    [in] UI_ANIMATION_KEYFRAME existingKeyframe,
    [in] double offset,
    [out, retval] UI_ANIMATION_KEYFRAME *keyframe
  );
  HRESULT AddKeyframeAfterTransition(
    [in] IUIAnimationTransition2 *transition,
    [out, retval] UI_ANIMATION_KEYFRAME *keyframe
  );
  HRESULT AddTransitionAtKeyframe(
    [in] IUIAnimationVariable2 *variable,
    [in] IUIAnimationTransition2 *transition,
    [in] UI_ANIMATION_KEYFRAME startKeyframe
  );
  HRESULT AddTransitionBetweenKeyframes(
    [in] IUIAnimationVariable2 *variable,
    [in] IUIAnimationTransition2 *transition,
    [in] UI_ANIMATION_KEYFRAME startKeyframe,
    [in] UI_ANIMATION_KEYFRAME endKeyframe
  );
  HRESULT RepeatBetweenKeyframes(
    [in] UI_ANIMATION_KEYFRAME startKeyframe,
    [in] UI_ANIMATION_KEYFRAME endKeyframe,
    [in] double cRepetition,
    [in] UI_ANIMATION_REPEAT_MODE repeatMode,
    [in, defaultvalue(0)] IUIAnimationLoopIterationChangeHandler2 *pIterationChangeHandler,
    [in, defaultvalue(0)] UINT_PTR id,
    [in, defaultvalue(FALSE)] long fRegisterForNextAnimationEvent
  );
  HRESULT HoldVariable(
    [in] IUIAnimationVariable2 *variable
  );
  HRESULT SetLongestAcceptableDelay(
    [in] double delay
  );
  HRESULT SetSkipDuration(
    [in] double secondsDuration
  );
  HRESULT Schedule(
    [in] double timeNow,
    [out, defaultvalue(0)] UI_ANIMATION_SCHEDULING_RESULT *schedulingResult
  );
  HRESULT Conclude(void);
  HRESULT Finish(
    [in] double completionDeadline
  );
  HRESULT Abandon(void);
  HRESULT SetTag(
    [in] IUnknown * object,
    [in] unsigned int id
  );
  HRESULT GetTag(
    [out] IUnknown **object,
    [out] unsigned int *id
  );
  HRESULT GetStatus(
    [out, retval] UI_ANIMATION_STORYBOARD_STATUS *status
  );
  HRESULT GetElapsedTime(
    [out] double *elapsedTime
  );
  HRESULT SetStoryboardEventHandler(
    [in] IUIAnimationStoryboardEventHandler2 *handler,
    [in, defaultvalue(FALSE)] long fRegisterStatusChangeForNextAnimationEvent,
    [in, defaultvalue(FALSE)] long fRegisterUpdateForNextAnimationEvent
  );
};
[
  uuid(62FF9123-A85A-4E9B-A218-435A93E268FD),
  helpstring("IUIAnimationTransition2 Interface")
]
interface IUIAnimationTransition2 : IUnknown
{
  HRESULT GetDimension(
    [out, retval] unsigned int *dimension
  );
  HRESULT SetInitialValue(
    [in] double value
  );
  HRESULT SetInitialVectorValue(
    [in] double *value,
    [in] unsigned int cDimension
  );
  HRESULT SetInitialVelocity(
    [in] double velocity
  );
  HRESULT SetInitialVectorVelocity(
    [in] double *velocity,
    [in] unsigned int cDimension
  );
  HRESULT IsDurationKnown(void);
  HRESULT GetDuration(
    [out, retval] double *duration
  );
};
[
  uuid(2D3B15A4-4762-47AB-A030-B23221DF3AE0),
  helpstring("IUIAnimationLoopIterationChangeHandler2 Interface")
]
interface IUIAnimationLoopIterationChangeHandler2 : IUnknown
{
  HRESULT OnLoopIterationChanged(
    [in] IUIAnimationStoryboard2 *storyboard,
    [in] UINT_PTR id,
    [in] unsigned int newIterationCount,
    [in] unsigned int oldIterationCount
  );
};
[
  uuid(BAC5F55A-BA7C-414C-B599-FBF850F553C6),
  helpstring("IUIAnimationStoryboardEventHandler Interface")
]
interface IUIAnimationStoryboardEventHandler2 : IUnknown
{
  HRESULT OnStoryboardStatusChanged(
    [in] IUIAnimationStoryboard2 *storyboard,
    [in] UI_ANIMATION_STORYBOARD_STATUS newStatus,
    [in] UI_ANIMATION_STORYBOARD_STATUS previousStatus
  );
  HRESULT OnStoryboardUpdated(
    [in] IUIAnimationStoryboard2 *storyboard
  );
};
[
  uuid(63ACC8D2-6EAE-4BB0-B879-586DD8CFBE42),
  helpstring("IUIAnimationVariableChangeHandler2 Interface")
]
interface IUIAnimationVariableChangeHandler2 : IUnknown
{
  HRESULT OnValueChanged(
    [in] IUIAnimationStoryboard2 *storyboard,
    [in] IUIAnimationVariable2 *variable,
    [in] double *newValue,
    [in] double *previousValue,
    [in] unsigned int cDimension
  );
};
[
  uuid(829B6CF1-4F3A-4412-AE09-B243EB4C6B58),
  helpstring("IUIAnimationVariableIntegerChangeHandler2 Interface")
]
interface IUIAnimationVariableIntegerChangeHandler2 : IUnknown
{
  HRESULT OnIntegerValueChanged(
    [in] IUIAnimationStoryboard2 *storyboard,
    [in] IUIAnimationVariable2 *variable,
    [in] int *newValue,
    [in] int *previousValue,
    [in] unsigned int cDimension
  );
};
[
  uuid(72895E91-0145-4C21-9192-5AAB40EDDF80),
  helpstring("IUIAnimationVariableCurveChangeHandler2 Interface")
]
interface IUIAnimationVariableCurveChangeHandler2 : IUnknown
{
  HRESULT OnCurveChanged(
    [in] IUIAnimationVariable2 *variable
  );
};
[
  uuid(F6E022BA-BFF3-42EC-9033-E073F33E83C3),
  helpstring("IUIAnimationManagerEventHandler2 Interface")
]
interface IUIAnimationManagerEventHandler2 : IUnknown
{
  HRESULT OnManagerStatusChanged(
    [in] UI_ANIMATION_MANAGER_STATUS newStatus,
    [in] UI_ANIMATION_MANAGER_STATUS previousStatus
  );
};
[
  uuid(5B6D7A37-4621-467C-8B05-70131DE62DDB),
  helpstring("IUIAnimationPriorityComparison2 Interface")
]
interface IUIAnimationPriorityComparison2 : IUnknown
{
  HRESULT HasPriority(
    [in] IUIAnimationStoryboard2 *scheduledStoryboard,
    [in] IUIAnimationStoryboard2 *newStoryboard,
    [in] UI_ANIMATION_PRIORITY_EFFECT priorityEffect
  );
};
[
  uuid(CA5A14B1-D24F-48B8-8FE4-C78169BA954E),
  helpstring("IUIAnimationTransitionLibrary Interface")
]
interface IUIAnimationTransitionLibrary : IUnknown
{
  HRESULT CreateInstantaneousTransition(
    [in] double finalValue,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateConstantTransition(
    [in] double duration,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateDiscreteTransition(
    [in] double delay,
    [in] double finalValue,
    [in] double hold,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateLinearTransition(
    [in] double duration,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateLinearTransitionFromSpeed(
    [in] double speed,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateSinusoidalTransitionFromVelocity(
    [in] double duration,
    [in] double period,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateSinusoidalTransitionFromRange(
    [in] double duration,
    [in] double minimumValue,
    [in] double maximumValue,
    [in] double period,
    [in] UI_ANIMATION_SLOPE slope,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateAccelerateDecelerateTransition(
    [in] double duration,
    [in] double finalValue,
    [in] double accelerationRatio,
    [in] double decelerationRatio,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateReversalTransition(
    [in] double duration,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateCubicTransition(
    [in] double duration,
    [in] double finalValue,
    [in] double finalVelocity,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateSmoothStopTransition(
    [in] double maximumDuration,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition **transition
  );
  HRESULT CreateParabolicTransitionFromAcceleration(
    [in] double finalValue,
    [in] double finalVelocity,
    [in] double acceleration,
    [out, retval] IUIAnimationTransition **transition
  );
};
[
  uuid(03CFAE53-9580-4EE3-B363-2ECE51B4AF6A),
  helpstring("IUIAnimationTransitionLibrary2 Interface")
]
interface IUIAnimationTransitionLibrary2 : IUnknown
{
  HRESULT CreateInstantaneousTransition(
    [in] double finalValue,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateInstantaneousVectorTransition(
    [in] double *finalValue,
    [in] unsigned int cDimension,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateConstantTransition(
    [in] double duration,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateDiscreteTransition(
    [in] double delay,
    [in] double finalValue,
    [in] double hold,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateDiscreteVectorTransition(
    [in] double delay,
    [in] double *finalValue,
    [in] unsigned int cDimension,
    [in] double hold,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateLinearTransition(
    [in] double duration,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateLinearVectorTransition(
    [in] double duration,
    [in] double *finalValue,
    [in] unsigned int cDimension,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateLinearTransitionFromSpeed(
    [in] double speed,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateLinearVectorTransitionFromSpeed(
    [in] double speed,
    [in] double *finalValue,
    [in] unsigned int cDimension,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateSinusoidalTransitionFromVelocity(
    [in] double duration,
    [in] double period,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateSinusoidalTransitionFromRange(
    [in] double duration,
    [in] double minimumValue,
    [in] double maximumValue,
    [in] double period,
    [in] UI_ANIMATION_SLOPE slope,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateAccelerateDecelerateTransition(
    [in] double duration,
    [in] double finalValue,
    [in] double accelerationRatio,
    [in] double decelerationRatio,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateReversalTransition(
    [in] double duration,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateCubicTransition(
    [in] double duration,
    [in] double finalValue,
    [in] double finalVelocity,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateCubicVectorTransition(
    [in] double duration,
    [in] double *finalValue,
    [in] double *finalVelocity,
    [in] unsigned int cDimension,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateSmoothStopTransition(
    [in] double maximumDuration,
    [in] double finalValue,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateParabolicTransitionFromAcceleration(
    [in] double finalValue,
    [in] double finalVelocity,
    [in] double acceleration,
    [out, retval] IUIAnimationTransition2 **transition
  );
  HRESULT CreateCubicBezierLinearTransition(
    [in] double duration,
    [in] double finalValue,
    [in] double x1,
    [in] double y1,
    [in] double x2,
    [in] double y2,
    [out] IUIAnimationTransition2 **ppTransition
  );
  HRESULT CreateCubicBezierLinearVectorTransition(
    [in] double duration,
    [in] double *finalValue,
    [in] unsigned int cDimension,
    [in] double x1,
    [in] double y1,
    [in] double x2,
    [in] double y2,
    [out] IUIAnimationTransition2 **ppTransition
  );
};
[
  uuid(FCD91E03-3E3B-45AD-BBB1-6DFC8153743D),
  helpstring("IUIAnimationTransitionFactory Interface")
]
interface IUIAnimationTransitionFactory : IUnknown
{
  HRESULT CreateTransition(
    [in] IUIAnimationInterpolator *interpolator,
    [out, retval] IUIAnimationTransition **transition
  );
};
[
  uuid(7815CBBA-DDF7-478C-A46C-7B6C738B7978),
  helpstring("IUIAnimationInterpolator Interface")
]
interface IUIAnimationInterpolator : IUnknown
{
  HRESULT SetInitialValueAndVelocity(
    [in] double initialValue,
    [in] double initialVelocity
  );
  HRESULT SetDuration(
    [in] double duration
  );
  HRESULT GetDuration(
    [out, retval] double *duration
  );
  HRESULT GetFinalValue(
    [out, retval] double *value
  );
  HRESULT InterpolateValue(
    [in] double offset,
    [out, retval] double *value
  );
  HRESULT InterpolateVelocity(
    [in] double offset,
    [out, retval] double *velocity
  );
  HRESULT GetDependencies(
    [out] UI_ANIMATION_DEPENDENCIES *initialValueDependencies,
    [out] UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies,
    [out] UI_ANIMATION_DEPENDENCIES *durationDependencies
  );
};
[
  uuid(937D4916-C1A6-42D5-88D8-30344D6EFE31),
  helpstring("IUIAnimationTransitionFactory2 Interface")
]
interface IUIAnimationTransitionFactory2 : IUnknown
{
  HRESULT CreateTransition(
    [in] IUIAnimationInterpolator2 *interpolator,
    [out, retval] IUIAnimationTransition2 **transition
  );
};
[
  uuid(EA76AFF8-EA22-4A23-A0EF-A6A966703518),
  helpstring("IUIAnimationInterpolator2 Interface")
]
interface IUIAnimationInterpolator2 : IUnknown
{
  HRESULT GetDimension(
    [out, retval] unsigned int *dimension
  );
  HRESULT SetInitialValueAndVelocity(
    [in] double *initialValue,
    [in] double *initialVelocity,
    [in] unsigned int cDimension
  );
  HRESULT SetDuration(
    [in] double duration
  );
  HRESULT GetDuration(
    [out, retval] double *duration
  );
  HRESULT GetFinalValue(
    [out] double *value,
    [in] unsigned int cDimension
  );
  HRESULT InterpolateValue(
    [in] double offset,
    [out] double *value,
    [in] unsigned int cDimension
  );
  HRESULT InterpolateVelocity(
    [in] double offset,
    [out] double *velocity,
    [in] unsigned int cDimension
  );
  HRESULT GetPrimitiveInterpolation(
    [in] IUIAnimationPrimitiveInterpolation *interpolation,
    [in] unsigned int cDimension
  );
  HRESULT GetDependencies(
    [out] UI_ANIMATION_DEPENDENCIES *initialValueDependencies,
    [out] UI_ANIMATION_DEPENDENCIES *initialVelocityDependencies,
    [out] UI_ANIMATION_DEPENDENCIES *durationDependencies
  );
};
[
  uuid(BAB20D63-4361-45DA-A24F-AB8508846B5B),
  helpstring("IUIAnimationPrimitiveInterpolation Interface")
]
interface IUIAnimationPrimitiveInterpolation : IUnknown
{
  HRESULT AddCubic(
    [in] unsigned int dimension,
    [in] double beginOffset,
    [in] float constantCoefficient,
    [in] float linearCoefficient,
    [in] float quadraticCoefficient,
    [in] float cubicCoefficient
  );
  HRESULT AddSinusoidal(
    [in] unsigned int dimension,
    [in] double beginOffset,
    [in] float bias,
    [in] float amplitude,
    [in] float frequency,
    [in] float phase
  );
};
[
  uuid(6B0EFAD1-A053-41D6-9085-33A689144665),
  helpstring("IUIAnimationTimer Interface")
]
interface IUIAnimationTimer : IUnknown
{
  HRESULT SetTimerUpdateHandler(
    [in] IUIAnimationTimerUpdateHandler *updateHandler,
    [in] UI_ANIMATION_IDLE_BEHAVIOR idleBehavior
  );
  HRESULT SetTimerEventHandler(
    [in] IUIAnimationTimerEventHandler *handler
  );
  HRESULT Enable(void);
  HRESULT Disable(void);
  HRESULT IsEnabled(void);
  HRESULT GetTime(
    [out] double *seconds
  );
  HRESULT SetFrameRateThreshold(
    [in] unsigned int framesPerSecond
  );
};
[
  uuid(195509B7-5D5E-4E3E-B278-EE3759B367AD),
  helpstring("IUIAnimationTimerUpdateHandler Interface")
]
interface IUIAnimationTimerUpdateHandler : IUnknown
{
  HRESULT OnUpdate(
    [in] double timeNow,
    [out, retval] UI_ANIMATION_UPDATE_RESULT *result
  );
  HRESULT SetTimerClientEventHandler(
    [in] IUIAnimationTimerClientEventHandler *handler
  );
  HRESULT ClearTimerClientEventHandler(void);
};
[
  uuid(BEDB4DB6-94FA-4BFB-A47F-EF2D9E408C25),
  helpstring("IUIAnimationTimerClientEventHandler Interface")
]
interface IUIAnimationTimerClientEventHandler : IUnknown
{
  HRESULT OnTimerClientStatusChanged(
    [in] UI_ANIMATION_TIMER_CLIENT_STATUS newStatus,
    [in] UI_ANIMATION_TIMER_CLIENT_STATUS previousStatus
  );
};
[
  uuid(274A7DEA-D771-4095-ABBD-8DF7ABD23CE3),
  helpstring("IUIAnimationTimerEventHandler Interface")
]
interface IUIAnimationTimerEventHandler : IUnknown
{
  HRESULT OnPreUpdate(void);
  HRESULT OnPostUpdate(void);
  HRESULT OnRenderingTooSlow(
    [in] UINT32 framesPerSecond
  );
};