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Current File : C:/opt/msys64/ucrt64/include/windows.ui.viewmanagement.idl

/*
 * Copyright (C) 2023 Mohamad Al-Jaf
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

#ifdef __WIDL__
#pragma winrt ns_prefix
#endif

import "inspectable.idl";
import "asyncinfo.idl";
import "eventtoken.idl";
import "windowscontracts.idl";
import "windows.foundation.idl";
import "windows.devices.enumeration.idl";
/* import "windows.phone.idl"; */
import "windows.ui.idl";
/* import "windows.ui.core.idl"; */
/* import "windows.ui.popups.idl"; */
/* import "windows.ui.windowmanagement.idl"; */

namespace Windows.UI.ViewManagement
{
    typedef enum HandPreference HandPreference;
    typedef enum UIColorType UIColorType;
    typedef enum UIElementType UIElementType;

    interface IUISettings;
    interface IUISettings3;

    runtimeclass UISettings;

    declare {
        interface Windows.Foundation.TypedEventHandler<Windows.UI.ViewManagement.UISettings *, IInspectable *>;
    }

    [
        contract(Windows.Foundation.UniversalApiContract, 1.0)
    ]
    enum HandPreference
    {
        LeftHanded  = 0,
        RightHanded = 1,
    };

    [
        contract(Windows.Foundation.UniversalApiContract, 1.0)
    ]
    enum UIColorType
    {
        Background   = 0,
        Foreground   = 1,
        AccentDark3  = 2,
        AccentDark2  = 3,
        AccentDark1  = 4,
        Accent       = 5,
        AccentLight1 = 6,
        AccentLight2 = 7,
        AccentLight3 = 8,
        Complement   = 9,
    };

    [
        contract(Windows.Foundation.UniversalApiContract, 1.0)
    ]
    enum UIElementType
    {
        ActiveCaption        = 0,
        Background           = 1,
        ButtonFace           = 2,
        ButtonText           = 3,
        CaptionText          = 4,
        GrayText             = 5,
        Highlight            = 6,
        HighlightText        = 7,
        Hotlight             = 8,
        InactiveCaption      = 9,
        InactiveCaptionText  = 10,
        Window               = 11,
        WindowText           = 12,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        AccentColor          = 1000,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        TextHigh             = 1001,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        TextMedium           = 1002,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        TextLow              = 1003,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        TextContrastWithHigh = 1004,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        NonTextHigh          = 1005,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        NonTextMediumHigh    = 1006,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        NonTextMedium        = 1007,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        NonTextMediumLow     = 1008,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        NonTextLow           = 1009,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        PageBackground       = 1010,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        PopupBackground      = 1011,
        [contract(Windows.Foundation.UniversalApiContract, 1.0)]
        OverlayOutsidePopup  = 1012,
    };

    [
        contract(Windows.Foundation.UniversalApiContract, 1.0),
        exclusiveto(Windows.UI.ViewManagement.UISettings),
        uuid(85361600-1c63-4627-bcb1-3a89e0bc9c55)
    ]
    interface IUISettings : IInspectable
    {
        [propget] HRESULT HandPreference([out, retval] Windows.UI.ViewManagement.HandPreference *value);
        [propget] HRESULT CursorSize([out, retval] Windows.Foundation.Size *value);
        [propget] HRESULT ScrollBarSize([out, retval] Windows.Foundation.Size *value);
        [propget] HRESULT ScrollBarArrowSize([out, retval] Windows.Foundation.Size *value);
        [propget] HRESULT ScrollBarThumbBoxSize([out, retval] Windows.Foundation.Size *value);
        [propget] HRESULT MessageDuration([out, retval] UINT32 *value);
        [propget] HRESULT AnimationsEnabled([out, retval] boolean *value);
        [propget] HRESULT CaretBrowsingEnabled([out, retval] boolean *value);
        [propget] HRESULT CaretBlinkRate([out, retval] UINT32 *value);
        [propget] HRESULT CaretWidth([out, retval] UINT32 *value);
        [propget] HRESULT DoubleClickTime([out, retval] UINT32 *value);
        [propget] HRESULT MouseHoverTime([out, retval] UINT32 *value);
        HRESULT UIElementColor([in] Windows.UI.ViewManagement.UIElementType element, [out, retval] Windows.UI.Color *value);
    }

    [
        contract(Windows.Foundation.UniversalApiContract, 1.0),
        exclusiveto(Windows.UI.ViewManagement.UISettings),
        uuid(03021be4-5254-4781-8194-5168f7d06d7b)
    ]
    interface IUISettings3 : IInspectable
    {
        HRESULT GetColorValue([in] Windows.UI.ViewManagement.UIColorType color, [out, retval] Windows.UI.Color *value);
        [eventadd] HRESULT ColorValuesChanged([in] Windows.Foundation.TypedEventHandler<Windows.UI.ViewManagement.UISettings *, IInspectable *> *handler,
                                              [out, retval] EventRegistrationToken *cookie);
        [eventremove] HRESULT ColorValuesChanged([in] EventRegistrationToken cookie);
    }

    [
        activatable(Windows.Foundation.UniversalApiContract, 1.0),
        contract(Windows.Foundation.UniversalApiContract, 1.0),
        marshaling_behavior(agile)
    ]
    runtimeclass UISettings
    {
        [default] interface Windows.UI.ViewManagement.IUISettings;
        [contract(Windows.Foundation.UniversalApiContract, 1.0)] interface Windows.UI.ViewManagement.IUISettings3;
    }
}